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Posts Archive

2024

  • 12-31 - Triton Linear Layout: Concept
  • 12-25 - Triton Compiler Development Tips

2023

  • 09-26 - Leaving Google
  • 04-01 - Single-node ML Runtime Foundation

2022

  • 08-31 - MLIR Linalg Dialect and Patterns
  • 07-31 - MLIR Vector Dialect and Patterns
  • 02-20 - MLIR CodeGen Dialects for Machine Learning Compilers
  • 01-08 - Compilers and IRs: LLVM IR, SPIR-V, and MLIR

2021

  • 09-19 - CodeGen Performant Convolution Kernels for Mobile GPUs
  • 08-21 - Android Native Library Benchmarking Pipeline for Open Source Projects
  • 07-25 - GPGPU, ML Inference, and Vulkan Compute
  • 07-17 - Edge/Mobile ML Inference Challenges
  • 07-08 - Sampling Performance Counters from Mobile GPU Drivers
  • 07-05 - Android/Linux GPU Drivers: Internals and Resources
  • 06-25 - What is Vulkan Compute?

2018

  • 05-12 - Shader Toolchain: HLSL in Vulkan
  • 05-11 - HLSL for Vulkan: Semantic Strings and Location Numbers
  • 04-24 - HLSL for Vulkan: Resources
  • 04-18 - HLSL for Vulkan: Matrices

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